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Testing pocketbook apps

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Hey folks,

How do you test/debug your Pocketbook apps? The most straight forward way is, obviously, just cross-compile ARM code, install app on the device and run it - but edit/refresh cycle is long, debugging is cumbersome and %reasons% -- especially when building UI.

The approach which was suggested in the original SDK (pocketbook-free.sourceforge.net) was to use libinkview compiled for Windows, either by using Cygwin or compile on Linux using winegcc. On Linux I got as far as compiling the app, starting it with wine, and it crashes with access violation at some point; on Windows it even starts the app window and still crashes with access violation -- all of this before reaching my code (reasons for that is kinda hard to debug without having full source code).

Question is: how y'all do it? Ideally running app natively on your PC (Linux or Windows) would be ideal, but failing that, anything that allows to relatively easily run and debug app might help.

Thoughts?

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